Wander is a mobile application created in React Native, designed for IOS and Android. Wander is an application created for solo travellers to swipe, match and chat with other users within their local area or whilst abroad to meet likeminded travellers who wish to share experiences with another person.
Inspired by the dating app Tinder, this application is marketed towards the backpacker demographic. Users will be able to filter aspects such as the type of travel they are looking for (E.g. Cultural, Sporty, Food, Partying, Historical, etc.).
Link to this project can be found here
During my time at WiFi Spark I was chosen by a project manager to spearhead the development of SPARK Media. This was essentially a web application which would be deployed to NHS Hospitals for patients to stream TV, Radio, Films and magazines from their bedside on a tablet provided to them. (Along with administrator tools to tailor the user experience).
Link to this project can be found here
As a personal project I have been working on face filters using Facebook's AR software Spark AR Studio. Orginally as a task set out by my current company INTRO Travel, my task was to create two filters to get customers excited for travelling again post pandemic (Leading to the creation of my "Where next? & "Type of traveller" filters). Alongside this I have created a Nordic style filter and an NHS filter, with many more to come!
Echos Of The Beast was a virtual reality experience developed by myself and two other friends whilst at university. The main premise of the game is that you play the role of Theseus in ancient Greece navigating the labyrinth where the Minotaur resides in the dark.
Using a microphone with the VR headset the player must use echolocation to navigate the labyrinth and escape without alerting the Minotaur to your presence!
Link to this project can be found here
"This Is My Stop!" is a 3D third person local multiplayer beat em' up game using standard controller input, this means that multiple cameras will be displayed on the screen showing the perspective for each player character ranging from two to four players.
The game is set within an urban New York City style subway with two main goals for the players. At the start of the game a random team is selected to play as the targeted gang and their main goal is to reach the exit point without having their team leader (the player) eliminated.
Meanwhile, all other teams act as the hunters and their main goal is to track down and destroy the targeted gang.
Link to this project can be found here